Featured Packages

We have different feature packages available to cover your needs. You can simply add these to your subscription.


Each game you create consists of a series of Places your players should navigate to. There are different kinds of interactive Places to choose from when creating your Games. Here’s a breakdown of the different options.

Place types

Note Place.

A note is a very basic place. Just add¨ some text the player can read on location.

Photo Place.

Links a photo file to a location.

Video Place.

Links a video file to a location.

Sound Place.

A place that can link an audio file to a location. You can add
 a photo as a background.

Combi Place.

A combination of maximum ten slides of photos, videos, notes and sounds. You can have a soundtrack playing alongside the slides and end with a multiple choice or open question.

Opinion Place.

Allows players to rate and comment on specific themes. Great to ‘collect’ the public opinion on subjects you find important.

Task Place.

Create a challenge that combines answering multiple choice or open questions with uploading photos. Set a time limit and assign points and rewards.

Reward Place.

Pick up a reward at a specific location. (only available in multi-player games)

Place Labels

With Place Labels you can create up to three categories – with different colors – for your Places. With these labels it is possible to differentiate your places from each other, for example when you want to tell a story from three different perspectives.

Single-player Games

This is our standard package. It consists of a series of genres you can create single-player Games with. It covers a wide range of different interaction and location options making sure you have a great start at making exciting Games.

Below you find a breakdown of all the Genres available in this package.


The Sightseeing genre is often used for Games that encourage discovery.

  • A free format where players can go into any direction and visit any place they want at any time.
  • This genre is used in situations where it is not necessarily important that players visit all places.


The Storyline genre is especially useful for building up a narrative over a series of locations. Think of heritage guided tours for instance.

  • Takes players along a specific number of places, in a fixed order.
  • Every next location blinks so players know where to go to.

Mystery tour

This is a treasure hunt format. Great if you like to add some playfulness to your Game!

  • Places have a specific sequence.
  • Players discover places one by one. Only when you visit a place the next one is revealed.
  • Every next location blinks so players know where to go to.

Multi-player Games

With this package you create true mobile multi-player experiences based on role-playing, collecting & trading, solving challenges or hunting treasures.

The genres below give the possibility to play in teams, compete in events, see your competitors and their progress live on your mobile and to virtually interact when you are close to other players.


An Adventure is a multi-player roleplaying game genre in which teams compete to score as many points as possible within game time. Here are the rules:

  • Up to 4 roles can be configured. Each team has a role and needs to complete its own mission.
  • Players can acquire up to 4 different skills by picking them up at a place or by earning them by completing tasks. Players get stronger with skills and could need them to open tasks.
  • When players come near each other they enter into a virtual confrontation (battle). The total value of all the skills collected determines if you wins.
  • The visibility of task places can be linked to different roles.

Collect & Trade

In a Collect and Trade teams have to collect a specific combination of objects. The team that fulfills the assignment first wins. Here are the rules:

  • A total of 4 assignments can be configured and linked to the different teams. Each assignment can have 8 different objects.
  • Players can get objects by picking them up at a place or by earning them by completing tasks.
  • Objects can be exchanged when players are near each other.
  • Players can see which objects other players have collected, so they know who to trade with.

Secret Trail

A Secret Trail is a treasure hunt passing by different locations with the goal of solving a secret. A Secret Trail is won by solving the secret as quick as possible or scoring the most amount of points within game time. Here are the rules:

  • This game is based on setting out tasks at places, in a strict order.
  • On either completing or skipping a task (not scoring any points) or getting a hint a new location is revealed.

Free Play

Free Play is a genre that is used when you want players to freely discover locations. A team wins by performing tasks the fastest. Here are the rules:

  • There is no specific order in which players need to activate places. They can wander from place to place.


Add a web-player to a team for distributed games. The web-player plays online and sees the team’s activity in real-time on a map. A web-player can have a strategic role, look up info on the web and answer questions that have first been unlocked by their mobile team mate.(Not available in Secret Trail).


Design an indoor experience in which players navigate on a custom floorplan of a building and unlock places by scanning QR codes.

Creating indoor games is just as easy as creating outdoor games!


When creating an Indoor Game you follow 3 simple steps: 1) select the building in question, 2) add a floor-plan of the building and 3) start adding places to the map. You can choose any floor-plan you like and even design one yourself. On mobile phones it will behave exactly the same as a Google Map; you can pan and zoom as you are accustomed to.

QR codes to activate place

As GPS positioning is not accurate inside of buildings, players can simply tap places to open them. Additionally, you can export QR images for all places in your Game, which you can hang on the right locations. Scanning a QR code with the camera option in the app, automatically opens the linked place.



With WebQuest it is possible to play Games fully online! It’s a special format for classrooms to play on the web, not on smart phones. Students will have a location-based game experience right from their computers.

The Webquest genres have all of the same features as the Singeplayer Games package, but doesn’t allow playing on smart phones. The advantage is that you do not have to have handle the logistics, financial administration and insurance of rented smartphones if you don’t have any. An additional advantage is that you can set up Games that can cover a much larger area that could ever be walked.

Please check out the Single-player Games package to learn more about the available.


With our mapping tools you can upload (your own) custom maps, so players can navigate on your map next to Google Maps!
Especially useful to enhance the storytelling of your game.

Just think of all the options: old historic city maps, self-designed game maps, branded maps, future architecture maps, demographic info maps, transportation maps, and many many more…

How it works

  • Using your admin tools, simply upload any Geo TIFF image. We recommend creating your Geo TIFF with QGis, an open source geo tool for which we provide a step-by-step tutorial.
  • The maps are added to your channel so anyone creating games in your channel can select a map to add to his or her game.
  • You start adding places to your custom and Google map. You can link each place explicitly to each map.
  • On a smartphone: the Google Map shows all places, also those on the custom map. However, these places have a special icon, so you know they are linked to the other map. When you activate a place on the custom map, it will automatically switch to that map. On the custom map you only see places that are linked to this map. The idea behind this interaction is that you can go from the ‘real’ world to another world.
  • Custom maps can be added to any genre.